AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games on Android in Oman: Q3 2025
Explore the performance trends of the top hybridcasual games in Oman during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the hybridcasual gaming market in Oman showed intriguing trends on the Android platform. Here, we delve into the performance of the top five games, highlighting their weekly downloads, revenue, and active user metrics.
Super Bear Adventure from Earthkwak Games saw a notable rise in weekly downloads, peaking at about 12.4K in mid-August. Revenue reached a high of approximately $56 during the week of August 18. Active users increased steadily, reaching around 15.6K at their peak.
Stickman Party 234 MiniGames by PlayMax Game Studio experienced a gradual decline in downloads, starting from 10.8K in late June and settling around 4.4K by the end of September. Revenue fluctuated, peaking at $42 in late June and ending the quarter at $24. Active users saw a decline over the quarter, dropping from 58.1K to 24.3K.
Hole.io, published by VOODOO, maintained a stable download rate with a peak of 7.6K in late August. Revenue varied, with a notable increase to $23 in the last week of September. Active user numbers remained relatively stable, hovering around 27K at the start and ending at 21.3K.
School Party Craft from Candy Room Games & RabbitCo showed a consistent decline in downloads, beginning at 8.6K in mid-July and dropping to 1.7K by the end of the quarter. Despite the lack of revenue data, active users started at 16.8K and reduced to 7.5K.
Paper.io 2, another title from VOODOO, experienced a steady decline in downloads, from 6.7K in late June to 2.6K by September's end. Revenue peaked at $27 in early August. Active users decreased from 19.2K to 13.3K throughout the quarter.
These insights from Sensor Tower highlight the dynamic nature of the gaming market in Oman. For more detailed analytics, visit Sensor Tower's platform.